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* glsl [`texelFetch(sampler, coordinate, lod)`](https://docs.gl/sl4/texelFetch) takes the lod as an explicit parameter, so you can't emit a texel fetch in glsl without explicit lod * naga doesn't understand texel fetch without explicit lod
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@schell you know more graphics stuff, can you review this? |
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I don't have a good compiletest to offer, other than naga chokes on |
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texelFetch(sampler, coordinate, lod)takes the lod as an explicit parameter, so you can't emit a texel fetch in glsl without explicit lod